Village of Sacrifice - Remake

This is a remake of my game for the Ludum Dare 43 (Link).

You are the leader of a small village a few hundred years ago.

You have to make sure your villagers have enough wood and food to survive, but you also have to keep your god happy with sacrifices. Human sacrifices.

How many days can your villagers survive?

What has changed compared to the Ludum Dare version?

  • All graphics updated by Kauai Kayote
  • All music files updated by Spicy Overlord
  • Audio controller updated
  • Tutorial scene added (sorry for that much text :D)
  • Credits scene added
  • Gameplay UI updated
  • Resource generation and consumption improved
  • Villager spawn queue added

How to Play

  • Read the tutorial :D
  • If you still struggle, here is a "let's play" Youtube video of how the game should be played. After the second restart at least ;)

Credits

Sebastian Uitz (https://firetotemgames.itch.io/)

  • Game Design
  • Programming

Kauai Kayote (https://www.instagram.com/kiwiniess/)

  • Graphics
  • Animations

Spicy Overlord (https://spicyoverlord.itch.io/)

  • Music
  • Sound effects

Changes

  • v1.1.1 - 20-08-2019 - fix wrong resource costs for building a house in the tutorial
  • v1.1 - 17-08-2019 - no changes so far
StatusReleased
PlatformsWindows, Android, HTML5
Rating
Rated 4.0 out of 5 stars
(3 total ratings)
AuthorsFire Totem Games, Spicy Overlord, Kauai Kayote
GenreStrategy
Made withUnity
Tags2D, Game Jam, Ludum Dare, Unity

Download

Download
VillageOfSacrifice_Android
External
Download
VillageOfSacrifice_Win.zip 48 MB

Also available on

Development log

Comments

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(+1)

fun, but wish the game was more forgiving, one second youre having fun the next youre dead cause god kills 138 people per second because you didnt feed him enough people 

Yeah, I know that the game is over at some point. The reason for this is that it was initially created for a game jam. The remake version you played and as it seems enjoyed was mainly an update in graphics and sound.
Maybe I will turn it into a full game at some point, where you have levels with different goals.

(+1)

pretty fun, but really consider putting some sort of dialog box that shows how much of x material is needed to make Y. Maybe i'm to used to it in other resource games like this. i found my self spam clicking because i needed villagers to sacrifice or god was getting mad.

thank you for your feedback. How much resources you need is explained in the tutorial, which is a lot of text because we just wanted to get done with the remake. 

But it's very simple, 5 grain for any new villager. 25 wood, 25 grain and 50 stone for a house.