fun, but wish the game was more forgiving, one second youre having fun the next youre dead cause god kills 138 people per second because you didnt feed him enough people
Village of Sacrifice - Remake
Village of Sacrifice - Remake
This is a remake of my game for the Ludum Dare 43 (Link).
You are the leader of a small village a few hundred years ago.
You have to make sure your villagers have enough wood and food to survive, but you also have to keep your god happy with sacrifices. Human sacrifices.
How many days can your villagers survive?
What has changed compared to the Ludum Dare version?
- All graphics updated by Kauai Kayote
- All music files updated by Spicy Overlord
- Audio controller updated
- Tutorial scene added (sorry for that much text :D)
- Credits scene added
- Gameplay UI updated
- Resource generation and consumption improved
- Villager spawn queue added
How to Play
- Read the tutorial :D
- If you still struggle, here is a "let's play" Youtube video of how the game should be played. After the second restart at least ;)
Sebastian Uitz (https://firetotemgames.itch.io/)
- Game Design
Kauai Kayote (https://www.instagram.com/kiwiniess/)
Spicy Overlord (https://spicyoverlord.itch.io/)
- Sound effects
- v1.1.1 - 20-08-2019 - fix wrong resource costs for building a house in the tutorial
- v1.1 - 17-08-2019 - no changes so far
Also available on
- Village of Sacrifice - Remake87 days ago
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Yeah, I know that the game is over at some point. The reason for this is that it was initially created for a game jam. The remake version you played and as it seems enjoyed was mainly an update in graphics and sound.
Maybe I will turn it into a full game at some point, where you have levels with different goals.
As Usual Two Minutes of Gameplay from Z9ZGAMES Channel!!!
With All Thanks to the Creator of the Game!!!
Please read the tutorial instead of just clicking through it. Watching you play it was a little sad.
I think I have to make a gameplay trailer myself :D
I replaced my video I think this time a little better than before, please tell me.
It's a lot better than the first one, but still not how the game should be played :D
You have to build way more villagers to get the economy running. Each villager needs wood for fire and food for eating to surive. So you have to keep a balance between having wood cutters and farmers.
You can have 5 villagers at the start because you only have one house, but you can build more by clicking on the house symbol on the bottom (costs 50 of all resources). So at some point you also have to generate stones if you want to go for more houses.
Small starting tip: Build a house (so that you have 2) and build 6 farmers and 4 wood cutters and you will see how the game will play ;) Then try to max out your possible villager count.
I'm not expecting you to give it another try, but thank you for playing it ;) Really cool idea from you to provide gameplay footage for all the games ;)
pretty fun, but really consider putting some sort of dialog box that shows how much of x material is needed to make Y. Maybe i'm to used to it in other resource games like this. i found my self spam clicking because i needed villagers to sacrifice or god was getting mad.
thank you for your feedback. How much resources you need is explained in the tutorial, which is a lot of text because we just wanted to get done with the remake.
But it's very simple, 5 grain for any new villager. 25 wood, 25 grain and 50 stone for a house.