I played the WebGL version in Safari browser on an iPhone 6. It worked without problems! The playing experience with the touch screen is a lot better than with keyboard
Flappy Bird meets Portal.
Use the mouse or space bar to control the rotation of the player character and navigate through an endless obstacle parcour.
Use the portal function of the walls to your advantage to dodge tricky obstacles.
Move straight to gather speed and increase your score multiplier.
How far can you push your high score?
Sebastian Uitz (https://firetotemgames.com/)
- Game Design
- Sound Effects
Graphics from "Scrible Platformer" by Asset Jesus (Kenney) https://kenney.nl/assets/scribble-platformer
Font "Fredoka One" by Milena Brandao under the Open Font License https://fonts.google.com/specimen/Fredoka+One?category=Display,Monospace#standard-styles
Music by Michael Steinkellner - Merlinn Sound https://www.merlinnsound.com/
- v0.2 - 26.09.2020 - new music, more obstacles, game speed slider, more particles
- v0.1 - 17.07.2020 - released prototype
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Are you making this for Mobile?
I really like the controls and the simple art style is really nice.. Good Job
Yes. I plan to release is for mobile too. That's why I went with this awkward screen orientation for the PC version.
But there is still a lot to do before it is ready for mobile. Follow me on Twitter to stay updated on the progress. Link is on my website.